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FPS TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 79.139.144.28:28015

Abstract

We describe the public Rust server FPS TEST, reached at 79.139.144.28:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,096 of all servers, the top 61%. It last wiped 46d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,096top 61%
Last wipe46d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address79.139.144.28:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 11:06 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average59/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average161/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of FPS TEST?

There is no region published for FPS TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 79.139.144.28:28015.

A.2What is the reliability of FPS TEST, and is it online?

At the present moment, FPS TEST is offline; it was last seen 36 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 21 September 2026.

A.3What is the Rust version for FPS TEST?

The version of Rust on FPS TEST is network protocol 2633 and build 163794, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on FPS TEST?

The record of FPS TEST's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 46 days 1 hours ago.

Player count

A.5How does FPS TEST compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts FPS TEST at #14,096, within the top 61% of ranked servers.

A.6How would you characterise the player activity on FPS TEST?

At this moment FPS TEST is offline, having last been seen 36 days 17 hours ago.

Tags, lists

A.7What is the meaning of the tags on FPS TEST?

Tags from FPS TEST, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can FPS TEST be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that FPS TEST fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does FPS TEST operate?

Its name carries no gather rate for FPS TEST. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10On which map does FPS TEST take place?

A procedural map, generated by the game, is what FPS TEST runs.

Connection

A.11What steps are required to join FPS TEST?

Press F1 inside Rust to open the console and enter client.connect 79.139.144.28:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. It offers 1 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.