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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 79.196.179.26:28015

Abstract

We describe the public Rust server TestServer, reached at 79.196.179.26:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,455 of all servers, the top 65%. It last wiped 18d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,455top 65%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address79.196.179.26:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 17:44 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average218/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average19/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average109/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average43/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of TestServer?

There is no region published for TestServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 79.196.179.26:28015 is its address.

A.2What is the online status and reliability of TestServer?

TestServer is currently offline, with the last sighting 17 days 20 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 9 October 2026.

A.3What version of Rust is run on TestServer?

Rust network protocol 2634 and build 167398 is the version that TestServer runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does TestServer wipe?

The record of TestServer's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 18 days 10 hours have passed since the current world was generated.

Player count

A.5What is the rank of TestServer among Rust servers?

The seven-day player-hours ranking puts TestServer at #14,455, within the top 65% of ranked servers.

A.6What is the population level of TestServer?

The last recorded sighting of TestServer was 17 days 20 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on TestServer?

gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): It offers 5 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags TestServer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TestServer fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern TestServer?

The name of TestServer states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for TestServer?

A procedural map, generated by the game, is what TestServer runs.

Connection

A.11What steps are required to join TestServer?

Press F1 inside Rust to open the console and enter client.connect 79.196.179.26:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. It offers 5 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. The game build is 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.