nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14d ago · 79.239.174.107:28015
Abstract
We describe the public Rust server nameserver, reached at 79.239.174.107:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,366 of all servers, the top 71%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 00:1415d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 79.239.174.107:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 00:14 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average | 246/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average | 33/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 120/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 46/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 51/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does nameserver have?
No region is published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 79.239.174.107:28015 is its address.
A.2What is the online status and reliability of nameserver?
nameserver is currently offline, with the last sighting 14 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 12 October 2026 by Rust Statistics.
A.3What version of Rust is run on nameserver?
Rust network protocol 2634 and build 167584 is the version that nameserver runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does nameserver wipe?
The record of nameserver's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 15 days 2 hours.
A.5What characterises wipe day on nameserver?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6What is the rank of nameserver among Rust servers?
Ranked by player hours across seven days, nameserver holds #15,366, in the top 71% of all ranked servers.
A.7At what level does nameserver operate in terms of players?
At this moment nameserver is offline, having last been seen 14 days 14 hours ago.
Tags, lists
A.8What do the tags associated with nameserver signify?
Tags from nameserver, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern nameserver?
The name of nameserver states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What is the map for nameserver?
The game generates the map on nameserver; that format is procedural.
How to join
A.12How do you connect to nameserver?
Press F1 inside Rust to open the console and enter client.connect 79.239.174.107:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.