TestServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 42d ago · 79.244.83.142:28015
Abstract
We describe the public Rust server TestServer, reached at 79.244.83.142:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,258 of all servers. It last wiped 42d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 15 Sep, 13:4342d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 79.244.83.142:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Sep 2026, 13:43 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average | 260/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average | 31/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 119/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 45/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 49/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TestServer?
There is no region published for TestServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 79.244.83.142:28015 is its address.
A.2What is the reliability of TestServer, and is it online?
TestServer is currently offline, with the last sighting 42 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 14 September 2026.
A.3What version of Rust is run on TestServer?
Rust network protocol 2633 and build 163493 is the version that TestServer runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on TestServer?
Too few wipes by TestServer have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 42 days 13 hours ago.
A.5What characterises wipe day on TestServer?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does TestServer compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TestServer at #13,258, within the top – of ranked servers.
A.7What is the population level of TestServer?
At this moment TestServer is offline, having last been seen 42 days 10 hours ago.
Tags and filters
A.8What is the meaning of the tags on TestServer?
Tags from TestServer, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): The game build is 163493; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TestServer be found among the Rust Statistics lists and filters?
These Rust Statistics lists include TestServer: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on TestServer?
No gather rate appears in the name of TestServer. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11On which map does TestServer take place?
On TestServer the terrain is procedural, built by the game itself.
How to join
A.12How do you connect to TestServer?
Enter client.connect 79.244.83.142:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs163493,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163493 | Build. The game build is 163493. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.