SPRICE LOCAL
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 79.4.47.102:28015
Abstract
We describe the public Rust server SPRICE LOCAL, reached at 79.4.47.102:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,246 of all servers, the top 70%. It last wiped 10d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 79.4.47.102:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 12:23 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average | 270/350 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average | 24/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average | 34/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 134/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 48/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 48/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of SPRICE LOCAL?
A region is not published by SPRICE LOCAL. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 79.4.47.102:28015 is its address.
A.2What is the reliability of SPRICE LOCAL, and is it online?
At the present moment, SPRICE LOCAL is offline; it was last seen 10 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 17 October 2026 by Rust Statistics.
A.3What version of Rust is run on SPRICE LOCAL?
Rust network protocol 2634 and build 167781 is the version that SPRICE LOCAL runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on SPRICE LOCAL?
The record of SPRICE LOCAL's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 10 days 13 hours.
Population
A.5What is the rank of SPRICE LOCAL among Rust servers?
Ranked by player hours across seven days, SPRICE LOCAL holds #15,246, in the top 70% of all ranked servers.
A.6How would you characterise the player activity on SPRICE LOCAL?
The last recorded sighting of SPRICE LOCAL was 10 days 13 hours ago; it is offline now.
Tags and filters
A.7How should the tags on SPRICE LOCAL be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which SPRICE LOCAL publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can SPRICE LOCAL be found among the Rust Statistics lists and filters?
The Rust Statistics lists that SPRICE LOCAL fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9Which settings and rules are in force on SPRICE LOCAL?
Its name carries no gather rate for SPRICE LOCAL. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.10On which map does SPRICE LOCAL take place?
The game generates the map on SPRICE LOCAL; that format is procedural.
Connection
A.11What is the process for joining SPRICE LOCAL?
Press F1 inside Rust to open the console and enter client.connect 79.4.47.102:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.