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RedLava.World | Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 80.190.80.94:29015

Abstract

We describe the public Rust server RedLava.World | Rust, reached at 80.190.80.94:29015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,922 of all servers, the top 72%, and #2502 in EU. It last wiped 21d ago.

Keywordsvanilla

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,922top 72%; #2502 in EU
Last wipe21d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 72% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 23:0121d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RedLava.World | Rust
Figure 5: The map: Custom Map, size 3000, seed 12345.
Table 4: The server's published settings.
Address80.190.80.94:29015
RegionEU
Max players20
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 23:01 UTC
Hostname–
First seen7 Oct 2026
MapCustom Map
Size3000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], community tab servers measured [3], vanilla rust servers [4] and next Rust wipe times [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average166/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RedLava.World | Rust?

Europe is where RedLava.World | Rust lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 80.190.80.94:29015.

A.2How reliable is RedLava.World | Rust, and is it currently online?

At the present moment, RedLava.World | Rust is offline; it was last seen 21 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 7 October 2026.

A.3What is the Rust version for RedLava.World | Rust?

Rust network protocol 2634 and build 167058 is the version that RedLava.World | Rust runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does RedLava.World | Rust wipe?

The record of RedLava.World | Rust's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 21 days 3 hours have passed since the current world was generated.

A.5What characterises wipe day on RedLava.World | Rust?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What is the rank of RedLava.World | Rust among Rust servers?

On player hours over seven days RedLava.World | Rust is #15,922, within the top 72% of all ranked servers; within Europe it is #2,502.

A.7At what level does RedLava.World | Rust operate in terms of players?

At this moment RedLava.World | Rust is offline, having last been seen 21 days 2 hours ago.

Tags and filters

A.8What do the tags associated with RedLava.World | Rust signify?

gmvanilla (Game mode): Survival on vanilla rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; EU (Europe): Europe is the region it appears under in the server browser: these are the tags RedLava.World | Rust publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RedLava.World | Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RedLava.World | Rust fits are: European Rust servers, Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on RedLava.World | Rust?

No gather rate appears in the name of RedLava.World | Rust. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on RedLava.World | Rust?

Size 3,000 and seed 12345 define the procedural, game-generated map on RedLava.World | Rust. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

How to join

A.12What steps are required to join RedLava.World | Rust?

Press F1 inside Rust to open the console and enter client.connect 80.190.80.94:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://redlava.world.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp20Max players. The slot count is 20.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167058Build. Build 167058 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.