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Carbon mod test server

Rust Statistics

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Online · checked 9m ago · 80.220.47.180:28015

Abstract

We describe the public Rust server Carbon mod test server, reached at 80.220.47.180:28015. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 11. It ranks #6,971 of all servers, the top 31%. It last wiped 40m ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 1
Rank2#6,971top 31%
Last wipe40m agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.4 daysbetween real wipes
On rhythm14%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 04:3840m ago – – running 0
Sat 3 Oct, 05:1326d ago 1 – – 0
Fri 2 Oct, 11:4126d ago 1 – 0.7 d 1
Fri 2 Oct, 04:3227d ago 1 – 0.3 d 0
Thu 1 Oct, 18:18fw27d ago 1 – 0.4 d 1
Thu 1 Oct, 11:1227d ago 1 – 0.3 d 1
Thu 1 Oct, 04:5328d ago 1 – 0.3 d 1
Tue 29 Sep, 02:1130d ago 1 – 2.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address80.220.47.180:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 04:38 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average133/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average20/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average48/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Carbon mod test server?

There is no region published for Carbon mod test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 80.220.47.180:28015 is its address.

A.2How reliable is Carbon mod test server, and is it currently online?

Carbon mod test server is currently online. Its uptime over the last full days (7 days) was 19%, with 32 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for Carbon mod test server?

Rust network protocol 2635 and build 169619 is the version that Carbon mod test server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Carbon mod test server wipe?

With irregular wipe times, Carbon mod test server offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 40 minutes ago.

A.5What characterises wipe day on Carbon mod test server?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6How does Carbon mod test server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Carbon mod test server holds #6,971, in the top 31% of all ranked servers.

A.7At what level does Carbon mod test server operate in terms of players?

Carbon mod test server is currently host to 0 players. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.8What do the tags associated with Carbon mod test server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): It offers 0 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169619 (Build): The game build is 169619; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Carbon mod test server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Carbon mod test server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Carbon mod test server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.10What are the settings and rules that govern Carbon mod test server?

No gather rate appears in the name of Carbon mod test server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

How to join

A.11How do you connect to Carbon mod test server?

Press F1 inside Rust to open the console and enter client.connect 80.220.47.180:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs169619,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp0Max players. It offers 0 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs169619Build. The game build is 169619.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.