[RU] Kalashnikov | Vanilla | Biweekly
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Online · checked 12m ago · 80.242.59.133:35400
Abstract
We describe the public Rust server [RU] Kalashnikov | Vanilla | Biweekly, reached at 80.242.59.133:35400 and hosted in EU. At the last check it held 1 of 200 places, against a seven-day mean of 1 and a peak of 51. It ranks #3,583 of all servers, the top 16%, and #1335 in EU. It last wiped 28d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes vanilla oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 16% of all ranked servers, the top 46% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 5 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 14h | force wipefw |
| Thu 12 Nov, 18:48 | 13d 14h | its own schedule |
| Thu 26 Nov, 18:48 | 27d 14h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 14h | force wipefw |
| Thu 10 Dec, 18:48 | 41d 14h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48fw28d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.242.59.133:35400 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | 99 max |
| Wipe schedule | biweekly |
| Last wipe | 1 Oct 2026, 18:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 12345 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], unmodded rust community servers [3], live vanilla server list [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average | 285/300 |
| Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 141 on average | 105/250 |
| Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 66 on average | 153/200 |
| Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 45 on average | 67/200 |
| Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 42 on average | 95/200 |
| Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 25 on average | 39/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [RU] Kalashnikov | Vanilla | Biweekly smooth?
Over the past 48 hours, it ran at an average of 131 server fps, with a low of 99. Buildings, deployables and all other world objects counted together reached a maximum of 157,789 entities. The peak memory usage was 3,544 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is [RU] Kalashnikov | Vanilla | Biweekly based?
In Europe, according to its own listing, [RU] Kalashnikov | Vanilla | Biweekly appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 80.242.59.133:35400 is its address.
A.3What is the reliability of [RU] Kalashnikov | Vanilla | Biweekly, and is it online?
[RU] Kalashnikov | Vanilla | Biweekly is currently online. It last restarted around 3 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on [RU] Kalashnikov | Vanilla | Biweekly?
Rust network protocol 2635 and build 168909 is the version that [RU] Kalashnikov | Vanilla | Biweekly runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on [RU] Kalashnikov | Vanilla | Biweekly?
The prediction follows the tag, as [RU] Kalashnikov | Vanilla | Biweekly's recorded wipes are too few to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 28 days 9 hours. The server's tags give a wipe schedule of every two weeks.
A.6What characterises wipe day on [RU] Kalashnikov | Vanilla | Biweekly?
Recent wipes saw an average peak of 5 players. The peak on the latest wipe came 41 hours after it began.
Player count
A.7What is the rank of [RU] Kalashnikov | Vanilla | Biweekly among Rust servers?
The seven-day player-hours ranking gives [RU] Kalashnikov | Vanilla | Biweekly #3,583, in the top 16% of ranked servers and #1,335 in Europe.
A.8At what level does [RU] Kalashnikov | Vanilla | Biweekly operate in terms of players?
At this moment 1 players are on [RU] Kalashnikov | Vanilla | Biweekly, which has 200 slots in total. The peak over seven days is 5, against an average of 1. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 5 players.
Tags and filters
A.9How should the tags on [RU] Kalashnikov | Vanilla | Biweekly be interpreted?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp200 (Max players): 200 slots are available; ts99 (Group limit): A team holds no more than 99; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Plugins are handled by Oxide (uMod); EU (Europe): Europe is the region it appears under in the server browser, which [RU] Kalashnikov | Vanilla | Biweekly publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [RU] Kalashnikov | Vanilla | Biweekly be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [RU] Kalashnikov | Vanilla | Biweekly fits are: European Rust servers, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and map
A.11Under what rules and settings does [RU] Kalashnikov | Vanilla | Biweekly operate?
The name of [RU] Kalashnikov | Vanilla | Biweekly states no gather rate. 99 players is the cap on a group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. Oxide plugins are running. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.
A.12What is the map for [RU] Kalashnikov | Vanilla | Biweekly?
Generated by the game from seed 12345, the procedural map on [RU] Kalashnikov | Vanilla | Biweekly measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining [RU] Kalashnikov | Vanilla | Biweekly?
Press F1 inside Rust to open the console and enter client.connect 80.242.59.133:35400. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://kalashnikovrust.ru.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts99,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp200 | Max players. 200 slots are available. |
ts99 | Group limit. A team holds no more than 99. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.