111
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 80.67.220.239:28015
Abstract
We describe the public Rust server 111, reached at 80.67.220.239:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,758 of all servers, the top 62%. It last wiped 21d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 02:5521d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.67.220.239:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 02:55 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of 111?
There is no region published for 111. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 80.67.220.239:28015 is its address.
A.2What is the online status and reliability of 111?
Right now, 111 is offline, and the last time it was seen was 21 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 6 October 2026 by Rust Statistics.
A.3What version of Rust is run on 111?
Rust network protocol 2634 and build 166494 is the version that 111 runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on 111?
There are not yet enough recorded wipes for 111 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 21 days 15 hours ago.
A.5What characterises wipe day on 111?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6What position does 111 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, 111 holds #13,758, in the top 62% of all ranked servers.
A.7What is the population level of 111?
111 is not online now; 21 days 14 hours have passed since it was last seen.
Tags and filters
A.8What do the tags associated with 111 signify?
Tags from 111, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can 111 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 111: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does 111 operate?
The name of 111 states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on 111?
The game generates the map on 111; that format is procedural.
Connection
A.12What steps are required to join 111?
Press F1 inside Rust to open the console and enter client.connect 80.67.220.239:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.