Test Server 31 #1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 80.76.61.129:28015
Abstract
We describe the public Rust server Test Server 31 #1, reached at 80.76.61.129:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,836 of all servers, the top 61%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.76.61.129:28015 |
|---|---|
| Region | – |
| Max players | 31 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:37 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average | 233/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average | 16/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average | 20/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 112/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 44/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 43/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Test Server 31 #1 have?
A region is not published by Test Server 31 #1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 80.76.61.129:28015.
A.2What is the reliability of Test Server 31 #1, and is it online?
At the present moment, Test Server 31 #1 is offline; it was last seen 25 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 1 October 2026.
A.3What version of Rust is run on Test Server 31 #1?
Test Server 31 #1 is running Rust network protocol 2634 and build 166494 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Test Server 31 #1 follow for wipes?
The record of Test Server 31 #1's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 26 days 4 hours have passed since the current world was generated.
Population
A.5How does Test Server 31 #1 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Test Server 31 #1 at #13,836, within the top 61% of ranked servers.
A.6How would you characterise the player activity on Test Server 31 #1?
The last recorded sighting of Test Server 31 #1 was 25 days 4 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on Test Server 31 #1?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp31 (Max players): 31 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Test Server 31 #1 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Test Server 31 #1 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test Server 31 #1: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Test Server 31 #1?
No gather rate appears in the name of Test Server 31 #1. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.10On which map does Test Server 31 #1 take place?
The game generates the map on Test Server 31 #1; that format is procedural.
Connection
A.11How do you connect to Test Server 31 #1?
Enter client.connect 80.76.61.129:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp31,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp31 | Max players. 31 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.