My Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 80.83.251.168:28015
Abstract
We describe the public Rust server My Test Server, reached at 80.83.251.168:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,224 of all servers, the top 65%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 11:0916d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.83.251.168:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 11:09 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 3473475 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average | 142/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 124/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 14/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average | 16/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 12/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 36/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of My Test Server?
No region is published by My Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 80.83.251.168:28015.
A.2What is the online status and reliability of My Test Server?
Right now, My Test Server is offline, and the last time it was seen was 16 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 12 October 2026 by Rust Statistics.
A.3What is the Rust version for My Test Server?
Rust network protocol 2634 and build 167584 is the version that My Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does My Test Server wipe?
There are not yet enough recorded wipes for My Test Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 16 days 17 hours ago.
A.5What characterises wipe day on My Test Server?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does My Test Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, My Test Server holds #14,224, in the top 65% of all ranked servers.
A.7How would you characterise the player activity on My Test Server?
My Test Server is not online now; 16 days 13 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on My Test Server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags My Test Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can My Test Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that My Test Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on My Test Server?
The name of My Test Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.
A.11What map is in use on My Test Server?
Generated by the game from seed 3473475, the procedural map on My Test Server measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12What is the process for joining My Test Server?
Enter client.connect 80.83.251.168:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.