Name of Server as Shown on the Client Server List
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 80.89.219.83:28015
Abstract
We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 80.89.219.83:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 31. It ranks #6,806 of all servers, the top 31%. It last wiped 10d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.89.219.83:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 09:47 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average | 434/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 226/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average | 27/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average | 30/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average | 139/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 46/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Name of Server as Shown on the Client Server List have?
No region is published by Name of Server as Shown on the Client Server List. Rust Statistics does not look up the machine's location; it shows where the server says it is. 80.89.219.83:28015 is its address.
A.2What is the reliability of Name of Server as Shown on the Client Server List, and is it online?
Name of Server as Shown on the Client Server List is currently online. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 17 October 2026.
A.3What version of Rust is run on Name of Server as Shown on the Client Server List?
Rust network protocol 2635 and build 168909 is the version that Name of Server as Shown on the Client Server List runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Name of Server as Shown on the Client Server List wipe?
The record of Name of Server as Shown on the Client Server List's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 10 days 22 hours have passed since the current world was generated.
Population
A.5What position does Name of Server as Shown on the Client Server List occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Name of Server as Shown on the Client Server List holds #6,806, in the top 31% of all ranked servers.
A.6At what level does Name of Server as Shown on the Client Server List operate in terms of players?
At this moment 0 players are on Name of Server as Shown on the Client Server List, which has 10 slots in total. The peak over seven days is 3, against an average of 0. Averaging 2 players, 18:00 UTC was the busiest hour of the past 48.
Tags, lists
A.7How should the tags on Name of Server as Shown on the Client Server List be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Name of Server as Shown on the Client Server List fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Which settings and rules are in force on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.
A.10What map is in use on Name of Server as Shown on the Client Server List?
On Name of Server as Shown on the Client Server List the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Name of Server as Shown on the Client Server List?
Press F1 inside Rust to open the console and enter client.connect 80.89.219.83:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.