Rust StatisticsWorking papers on every public Rust server · 36,679 players now

RustMods.win | TEST SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 80.89.74.45:28015

Abstract

We describe the public Rust server RustMods.win | TEST SERVER, reached at 80.89.74.45:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,493 of all servers, the top 67%. It last wiped 36d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,493top 67%
Last wipe36d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep23 Sep24 Sep26 Sep27 Sep28 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 22 Sep, 00:0536d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address80.89.74.45:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 00:05 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average288/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average14/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average176/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average88/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average22/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RustMods.win | TEST SERVER have?

There is no region published for RustMods.win | TEST SERVER. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 80.89.74.45:28015 is its address.

A.2How reliable is RustMods.win | TEST SERVER, and is it currently online?

RustMods.win | TEST SERVER is currently offline, with the last sighting 36 days 6 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 21 September 2026 by Rust Statistics.

A.3What version of Rust is run on RustMods.win | TEST SERVER?

Rust network protocol 2633 and build 164530 is the version that RustMods.win | TEST SERVER runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does RustMods.win | TEST SERVER wipe?

The record of RustMods.win | TEST SERVER's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 36 days 6 hours.

A.5How would you describe wipe day on RustMods.win | TEST SERVER?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of RustMods.win | TEST SERVER among Rust servers?

Ranked by player hours across seven days, RustMods.win | TEST SERVER holds #15,493, in the top 67% of all ranked servers.

A.7How would you characterise the player activity on RustMods.win | TEST SERVER?

At this moment RustMods.win | TEST SERVER is offline, having last been seen 36 days 6 hours ago.

Tags, lists

A.8What do the tags associated with RustMods.win | TEST SERVER signify?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags RustMods.win | TEST SERVER publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RustMods.win | TEST SERVER be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that RustMods.win | TEST SERVER fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on RustMods.win | TEST SERVER?

No gather rate appears in the name of RustMods.win | TEST SERVER. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on RustMods.win | TEST SERVER?

On RustMods.win | TEST SERVER the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join RustMods.win | TEST SERVER?

Press F1 inside Rust to open the console and enter client.connect 80.89.74.45:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. This server runs game build 164530.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.