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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 80.95.43.96:28015

Abstract

We describe the public Rust server nameserver, reached at 80.95.43.96:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,545 of all servers, the top 61%. It last wiped 38d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,545top 61%
Last wipe38d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep30 Sep2 Oct4 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address80.95.43.96:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 15:04 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average669/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average52/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average393/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average192/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average167/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is nameserver based?

No region is published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 80.95.43.96:28015.

A.2How reliable is nameserver, and is it currently online?

At the present moment, nameserver is offline; it was last seen 30 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 23 September 2026 by Rust Statistics.

A.3What version of Rust is run on nameserver?

nameserver is running Rust network protocol 2633 and build 164530 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does nameserver follow for wipes?

Too few wipes by nameserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 38 days 6 hours.

Population

A.5How does nameserver compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts nameserver at #14,545, within the top 61% of ranked servers.

A.6At what level does nameserver operate in terms of players?

nameserver is not online now; 30 days 5 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on nameserver?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which nameserver publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that nameserver fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does nameserver operate?

No gather rate appears in the name of nameserver. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for nameserver?

The game generates the map on nameserver; that format is procedural.

Connection

A.11What is the process for joining nameserver?

Press F1 inside Rust to open the console and enter client.connect 80.95.43.96:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. 5 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. The game build is 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.