nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 80.95.45.174:28015
Abstract
We describe the public Rust server nameserver, reached at 80.95.45.174:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,159 of all servers, the top 70%. It last wiped 11d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.3 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 20:4511d ago | 0 | – | running | 0 |
| Sun 4 Oct, 09:1923d ago | 0 | – | 12.5 d | 0 |
| Sat 3 Oct, 09:0524d ago | 0 | – | 1 d | 0 |
| Thu 1 Oct, 17:58fw26d ago | 0 | – | 1.6 d | 0 |
| Mon 28 Sep, 20:0829d ago | 1 | held half | 2.9 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 80.95.45.174:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 20:56 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average | 317/350 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average | 20/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average | 38/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 141/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 53/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average | 47/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of nameserver?
No region is published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 80.95.45.174:28015 is its address.
A.2How reliable is nameserver, and is it currently online?
nameserver is currently offline, with the last sighting 10 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 28 September 2026.
A.3What is the Rust version for nameserver?
The version of Rust on nameserver is network protocol 2634 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on nameserver?
Prediction of the next wipe is impossible for nameserver, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 11 days 4 hours have passed since the current world was generated.
A.5What characterises wipe day on nameserver?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.6How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #15,159, within the top 70% of ranked servers.
A.7How would you characterise the player activity on nameserver?
nameserver is not online now; 10 days 7 hours have passed since it was last seen.
Tags, lists
A.8How should the tags on nameserver be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags nameserver publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
These Rust Statistics lists include nameserver: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on nameserver?
No gather rate appears in the name of nameserver. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What is the map for nameserver?
The game generates the map on nameserver; that format is procedural.
How to join
A.12What steps are required to join nameserver?
Press F1 inside Rust to open the console and enter client.connect 80.95.45.174:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.