private server test vanilla +
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 81.0.249.65:28515
Abstract
We describe the public Rust server private server test vanilla +, reached at 81.0.249.65:28515. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,623 of all servers, the top 66%. It last wiped 4d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 22:01 UTC, its weekly schedule tag.
Keywordsweekly wipes vanilla premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Saturday 31 October, 22:01 UTC, in 2d 21h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Sat 31 Oct, 22:01 | 2d 21h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 18h | force wipefw |
| Sat 7 Nov, 22:01 | 9d 21h | its own schedule |
| Sat 14 Nov, 22:01 | 16d 21h | its own schedule |
| Sat 21 Nov, 22:01 | 23d 21h | its own schedule |
| Sat 28 Nov, 22:01 | 30d 21h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 18h | force wipefw |
| Sat 5 Dec, 22:01 | 37d 21h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 22:014d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 81.0.249.65:28515 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 24 Oct 2026, 22:01 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], unmodded rust server list [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 246/275 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average | 32/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average | 17/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 41/100 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 45/250 |
| Rustafied.com - EU MainEU · groups of 16+ · weekly · 234 on average | 38/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is private server test vanilla + based?
No region is published by private server test vanilla +. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 81.0.249.65:28515 is its address.
A.2How reliable is private server test vanilla +, and is it currently online?
At the present moment, private server test vanilla + is offline; it was last seen 4 days 1 hours ago. The server was up 1% of the time over the last 7 full days, 1 of 168 hours. The first record of it by Rust Statistics dates to 10 October 2026.
A.3What version of Rust is run on private server test vanilla +?
The version of Rust on private server test vanilla + is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on private server test vanilla +?
The record of private server test vanilla +'s wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Saturday 31 October at 22:01 UTC. 4 days 2 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.
A.5How would you describe wipe day on private server test vanilla +?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of private server test vanilla + among Rust servers?
The seven-day player-hours ranking puts private server test vanilla + at #14,623, within the top 66% of ranked servers.
A.7How would you characterise the player activity on private server test vanilla +?
At this moment private server test vanilla + is offline, having last been seen 4 days 1 hours ago. The peak over seven days is 1, against an average of 0.
Tags, lists
A.8What do the tags associated with private server test vanilla + signify?
The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^q (Premium): Rust's premium status is required to join, which private server test vanilla + publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can private server test vanilla + be found among the Rust Statistics lists and filters?
Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that private server test vanilla + fits. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Settings and map
A.10Under what rules and settings does private server test vanilla + operate?
No gather rate appears in the name of private server test vanilla +. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on private server test vanilla +?
Generated by the game from seed 2147483647, the procedural map on private server test vanilla + measures 1,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12What is the process for joining private server test vanilla +?
Press F1 inside Rust to open the console and enter client.connect 81.0.249.65:28515. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,^q,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^q | Premium. Rust's premium status is required to join. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.