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Our Private Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 81.107.76.87:28015

Abstract

We describe the public Rust server Our Private Rust, reached at 81.107.76.87:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,806 of all servers, the top 54%. It last wiped 31d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/2100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,806top 54%
Last wipe31d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address81.107.76.87:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 22:29 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average257/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average121/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Our Private Rust?

No region is published by Our Private Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 81.107.76.87:28015 is its address.

A.2What is the online status and reliability of Our Private Rust?

At the present moment, Our Private Rust is offline; it was last seen 29 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 26 September 2026.

A.3What is the Rust version for Our Private Rust?

Our Private Rust is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Our Private Rust wipe?

There are not yet enough recorded wipes for Our Private Rust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 31 days 4 hours have passed since the current world was generated.

Population

A.5What position does Our Private Rust occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Our Private Rust holds #12,806, in the top 54% of all ranked servers.

A.6At what level does Our Private Rust operate in terms of players?

The last recorded sighting of Our Private Rust was 29 days 12 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on Our Private Rust?

Tags from Our Private Rust, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Our Private Rust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Our Private Rust fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Our Private Rust?

No gather rate appears in the name of Our Private Rust. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does Our Private Rust take place?

A procedural map, generated by the game, is what Our Private Rust runs.

How to join

A.11What is the process for joining Our Private Rust?

Press F1 inside Rust to open the console and enter client.connect 81.107.76.87:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. The slot count is 2.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.