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Test Seed

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 81.201.57.86:28015

Abstract

We describe the public Rust server Test Seed, reached at 81.201.57.86:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,246 of all servers, the top 70%. It last wiped 11d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,246top 70%
Last wipe11d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address81.201.57.86:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 10:24 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average145/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average131/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average19/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average46/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Test Seed based?

There is no region published for Test Seed. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 81.201.57.86:28015.

A.2What is the reliability of Test Seed, and is it online?

Test Seed is currently offline, with the last sighting 11 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 17 October 2026 by Rust Statistics.

A.3What version of Rust is run on Test Seed?

The version of Rust on Test Seed is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Test Seed wipe?

There are not yet enough recorded wipes for Test Seed to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 11 days 18 hours have passed since the current world was generated.

Population

A.5How does Test Seed compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test Seed at #15,246, within the top 70% of ranked servers.

A.6How would you characterise the player activity on Test Seed?

Test Seed is not online now; 11 days 17 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on Test Seed?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which Test Seed publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Test Seed be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test Seed fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Which settings and rules are in force on Test Seed?

No gather rate appears in the name of Test Seed. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Test Seed?

On Test Seed the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join Test Seed?

Press F1 inside Rust to open the console and enter client.connect 81.201.57.86:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.