Rust StatisticsWorking papers on every public Rust server · 32,278 players now

Name of Server as Shown on the Client Server List

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14h ago · 81.233.130.82:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 81.233.130.82:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,186 of all servers, the top 23%. It last wiped 5d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#5,186top 23%
Last wipe5d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75116:0018:0019:0021:0022:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address81.233.130.82:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 22:01 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average30/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Name of Server as Shown on the Client Server List based?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 81.233.130.82:28015.

A.2What is the online status and reliability of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is currently offline, with the last sighting 14 hours ago. Of the 120 hours in the last 5 full days, 47 were served, an availability of 39%. The first record of it by Rust Statistics dates to 23 October 2026.

A.3What is the Rust version for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Name of Server as Shown on the Client Server List wipe?

Too few wipes by Name of Server as Shown on the Client Server List have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 5 days 6 hours have passed since the current world was generated.

Player count

A.5What is the rank of Name of Server as Shown on the Client Server List among Rust servers?

Ranked by player hours across seven days, Name of Server as Shown on the Client Server List holds #5,186, in the top 23% of all ranked servers.

A.6What is the population level of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not online now; 14 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 1 players.

Tags, lists

A.7How should the tags on Name of Server as Shown on the Client Server List be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Under what rules and settings does Name of Server as Shown on the Client Server List operate?

The name of Name of Server as Shown on the Client Server List states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Name of Server as Shown on the Client Server List take place?

The game generates the map on Name of Server as Shown on the Client Server List; that format is procedural.

How to join

A.11What steps are required to join Name of Server as Shown on the Client Server List?

Enter client.connect 81.233.130.82:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.