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Static Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 81.26.74.29:28195

Abstract

We describe the public Rust server Static Rust, reached at 81.26.74.29:28195. It is offline at the last check, against a seven-day mean of 01. It ranks #15,123 of all servers, the top 70%. It last wiped 160d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,123top 70%
Last wipe160d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Static Rust
Figure 4: The map: Procedural Map, size 2000, seed 179101991. Open on RustMaps.
Table 3: The server's published settings.
Address81.26.74.29:28195
Region– · fra
Max players16
Group limit8, the default
Wipe schedule–
Last wipe21 May 2026, 13:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed179101991

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Static Rust have?

Its region code is fra, but Static Rust publishes no region. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 81.26.74.29:28195.

A.2How reliable is Static Rust, and is it currently online?

Right now, Static Rust is offline, and the last time it was seen was 11 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Static Rust?

Static Rust is running Rust network protocol 2623 and build 150564 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Static Rust?

Too few wipes by Static Rust have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 160 days 7 hours.

Player count

A.5What is the rank of Static Rust among Rust servers?

The seven-day player-hours ranking puts Static Rust at #15,123, within the top 70% of ranked servers.

A.6What is the population level of Static Rust?

At this moment Static Rust is offline, having last been seen 11 days 22 hours ago.

Tags, lists

A.7How should the tags on Static Rust be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2623 (Protocol): Joining requires the same game version: protocol 2623; cs150564 (Build): This server runs game build 150564; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rfra (Region code): The code fra identifies the server's region: these are the tags Static Rust publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Static Rust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Static Rust fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Static Rust?

No gather rate appears in the name of Static Rust. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Static Rust?

Size 2,000 and seed 179101991 define the procedural, game-generated map on Static Rust. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11What is the process for joining Static Rust?

Press F1 inside Rust to open the console and enter client.connect 81.26.74.29:28195. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$rfra,v2623,gmrust,cs150564,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp16Max players. 16 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2623Protocol. Joining requires the same game version: protocol 2623.
cs150564Build. This server runs game build 150564.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$rfraRegion code. The code fra identifies the server's region.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.