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My Private Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 82.1.181.104:28015

Abstract

We describe the public Rust server My Private Rust Server, reached at 82.1.181.104:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,915 of all servers, the top 71%. It last wiped 30d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,915top 71%
Last wipe30d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep30 Sep3 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak5players, last three wipes
Crowd held0%else halves by day 1
Sun 27 SepSat 26 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 27 Sep, 17:4830d ago 6 – running 1
Sat 26 Sep, 13:1831d ago 6 – 1.2 d 0
Wed 23 Sep, 21:4834d ago 2 halved by day 1 2.6 d 2
Tue 22 Sep, 19:5535d ago 3 – 1.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address82.1.181.104:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 17:48 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average363/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average25/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average44/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average168/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average67/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average70/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does My Private Rust Server have?

A region is not published by My Private Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 82.1.181.104:28015 is its address.

A.2How reliable is My Private Rust Server, and is it currently online?

At the present moment, My Private Rust Server is offline; it was last seen 28 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 22 September 2026.

A.3What is the Rust version for My Private Rust Server?

The version of Rust on My Private Rust Server is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does My Private Rust Server wipe?

Prediction of the next wipe is impossible for My Private Rust Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 30 days 7 hours ago.

A.5How would you describe wipe day on My Private Rust Server?

Across its recent wipes, the average peak population was 5 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Population

A.6How does My Private Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Private Rust Server holds #16,915, in the top 71% of all ranked servers.

A.7At what level does My Private Rust Server operate in terms of players?

The last recorded sighting of My Private Rust Server was 28 days 23 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with My Private Rust Server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which My Private Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can My Private Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Private Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern My Private Rust Server?

Its name carries no gather rate for My Private Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11On which map does My Private Rust Server take place?

The game generates the map on My Private Rust Server; that format is procedural.

How to join

A.12What steps are required to join My Private Rust Server?

Press F1 inside Rust to open the console and enter client.connect 82.1.181.104:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.