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TestPAUL2026

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 82.121.184.178:28015

Abstract

We describe the public Rust server TestPAUL2026, reached at 82.121.184.178:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,538 of all servers, the top 47%. It last wiped 13d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#10,538top 47%
Last wipe13d agomonthly schedule
Next wipe37d 17hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.1 daysbetween real wipes
On rhythm50%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 17hforce wipefw
Thu 3 Dec, 19:0035d 17hforce wipefw
Thu 15 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 12:4413d ago 1 – running 1
Fri 2 Oct, 08:4626d ago 1 held half 13.2 d 1
Sun 27 Sep, 14:0331d ago 1 held half 4.8 d 1
Fri 25 Sep, 16:3633d ago 1 – 1.9 d 0
Sun 20 Sep, 06:4238d ago 0 – 5.4 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address82.121.184.178:28015
Region–
Max players4
Group limit8, the default
Wipe schedulemonthly
Last wipe15 Oct 2026, 13:32 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], live pve population [3], 1x rust servers [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average76/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average11/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average39/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average8/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average29/150
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average2/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TestPAUL2026?

A region is not published by TestPAUL2026. Rust Statistics does not look up the machine's location; it shows where the server says it is. 82.121.184.178:28015 is its address.

A.2What is the online status and reliability of TestPAUL2026?

At the present moment, TestPAUL2026 is offline; it was last seen 4 days 13 hours ago. Its uptime over the last full days (7 days) was 2%, with 4 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on TestPAUL2026?

Rust network protocol 2635 and build 168909 is the version that TestPAUL2026 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on TestPAUL2026?

The only wipe for TestPAUL2026 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 13 days 11 hours. The tags show that the server wipes monthly.

A.5What happens on TestPAUL2026 when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.6How does TestPAUL2026 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts TestPAUL2026 at #10,538, within the top 47% of ranked servers.

A.7At what level does TestPAUL2026 operate in terms of players?

At this moment TestPAUL2026 is offline, having last been seen 4 days 13 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags and filters

A.8What is the meaning of the tags on TestPAUL2026?

Tags from TestPAUL2026, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp4 (Max players): It offers 4 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): There is no player combat; the world supplies the danger. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TestPAUL2026 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TestPAUL2026 fits are: Rust community servers, measured, Rust PvE servers: live list and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern TestPAUL2026?

Its name carries no gather rate for TestPAUL2026. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. The server browser lists it under Community. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

A.11On which map does TestPAUL2026 take place?

On TestPAUL2026 the terrain is procedural, built by the game itself.

Connection

A.12How do you connect to TestPAUL2026?

Enter client.connect 82.121.184.178:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp4Max players. It offers 4 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.