repro - tickserv.com
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 34d ago · 82.152.132.81:28015
Abstract
We describe the public Rust server repro - tickserv.com, reached at 82.152.132.81:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,320 of all servers, the top 71%. It last wiped 34d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 82.152.132.81:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 11:22 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 4242 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 366/425 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 457/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 980/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 53/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 964/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 32/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is repro - tickserv.com based?
There is no region published for repro - tickserv.com. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 82.152.132.81:28015.
A.2How reliable is repro - tickserv.com, and is it currently online?
At the present moment, repro - tickserv.com is offline; it was last seen 34 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 25 September 2026.
A.3What version of Rust is run on repro - tickserv.com?
repro - tickserv.com is running Rust network protocol 2633 and build 165217 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on repro - tickserv.com?
Too few wipes by repro - tickserv.com have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 34 days 6 hours.
Population
A.5How does repro - tickserv.com compare with other Rust servers in the rankings?
Ranked by player hours across seven days, repro - tickserv.com holds #16,320, in the top 71% of all ranked servers.
A.6What is the population level of repro - tickserv.com?
At this moment repro - tickserv.com is offline, having last been seen 34 days 5 hours ago.
Tags, lists
A.7What do the tags associated with repro - tickserv.com signify?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags repro - tickserv.com publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can repro - tickserv.com be found among the Rust Statistics lists and filters?
The Rust Statistics lists that repro - tickserv.com fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on repro - tickserv.com?
Its name carries no gather rate for repro - tickserv.com. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for repro - tickserv.com?
The game generates repro - tickserv.com's procedural map at size 3,000, from seed 4242. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.11What is the process for joining repro - tickserv.com?
Press F1 inside Rust to open the console and enter client.connect 82.152.132.81:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://tickserv.com.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.