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Server name on in-game server list

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1h ago · 82.20.126.87:28015

Abstract

We describe the public Rust server Server name on in-game server list, reached at 82.20.126.87:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #9,253 of all servers, the top 42%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,253top 42%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75114:0017:0020:0013:0016:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap17.6 daysbetween real wipes
Wipe-day peak1players, last three wipes
Fri 2 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 10:2426d ago 1 – running 0
Mon 14 Sep, 19:3044d ago – – 17.6 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address82.20.126.87:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 10:24 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average84/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average104/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Server name on in-game server list?

A region is not published by Server name on in-game server list. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 82.20.126.87:28015.

A.2What is the reliability of Server name on in-game server list, and is it online?

Server name on in-game server list is currently offline, with the last sighting 1 hours ago. Of the 168 hours in the last 7 full days, 51 were served, an availability of 30%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on Server name on in-game server list?

Server name on in-game server list is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Server name on in-game server list follow for wipes?

There are not yet enough recorded wipes for Server name on in-game server list to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 11 hours have passed since the current world was generated.

A.5How would you describe wipe day on Server name on in-game server list?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 7 hours after it began.

Player count

A.6What is the rank of Server name on in-game server list among Rust servers?

The seven-day player-hours ranking puts Server name on in-game server list at #9,253, within the top 42% of ranked servers.

A.7What is the population level of Server name on in-game server list?

At this moment Server name on in-game server list is offline, having last been seen 1 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 14:00 UTC, averaging 0 players.

Tags and filters

A.8How should the tags on Server name on in-game server list be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Server name on in-game server list publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Server name on in-game server list be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Server name on in-game server list fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Server name on in-game server list?

The name of Server name on in-game server list states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Server name on in-game server list?

A procedural map, generated by the game, is what Server name on in-game server list runs.

How to join

A.12What steps are required to join Server name on in-game server list?

Press F1 inside Rust to open the console and enter client.connect 82.20.126.87:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.