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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 82.200.121.6:28015

Abstract

We describe the public Rust server ServerName, reached at 82.200.121.6:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,990 of all servers, the top 71%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,990top 71%
Last wipe21d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 13:4321d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address82.200.121.6:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 14:06 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average218/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average128/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of ServerName?

No region is published by ServerName. Rust Statistics does not look up the machine's location; it shows where the server says it is. 82.200.121.6:28015 is its address.

A.2What is the reliability of ServerName, and is it online?

Right now, ServerName is offline, and the last time it was seen was 21 days 11 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 6 October 2026 by Rust Statistics.

A.3What is the Rust version for ServerName?

ServerName is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on ServerName?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 21 days 14 hours have passed since the current world was generated.

A.5What characterises wipe day on ServerName?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6What position does ServerName occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts ServerName at #15,990, within the top 71% of ranked servers.

A.7How would you characterise the player activity on ServerName?

At this moment ServerName is offline, having last been seen 21 days 11 hours ago.

Tags, lists

A.8What do the tags associated with ServerName signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which ServerName publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can ServerName be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ServerName: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern ServerName?

The name of ServerName states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11On which map does ServerName take place?

On ServerName the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join ServerName?

Enter client.connect 82.200.121.6:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. The slot count is 1.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.