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TestServer

Rust Statistics

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Offline · checked 43d ago · 82.22.41.15:28015

Abstract

We describe the public Rust server TestServer, reached at 82.22.41.15:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,781 of all servers. It last wiped 43d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,781no region published
Last wipe43d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 14 Sep, 14:5443d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address82.22.41.15:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 14:54 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average780/825
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average47/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average124/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average412/500
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average247/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average190/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TestServer have?

A region is not published by TestServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 82.22.41.15:28015.

A.2What is the online status and reliability of TestServer?

TestServer is currently offline, with the last sighting 43 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 14 September 2026.

A.3What version of Rust is run on TestServer?

Rust network protocol 2633 and build 163794 is the version that TestServer runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does TestServer follow for wipes?

The record of TestServer's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 43 days 5 hours ago.

A.5What happens on TestServer when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 2 hours after it began.

Population

A.6What position does TestServer occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TestServer holds #13,781, in the top – of all ranked servers.

A.7At what level does TestServer operate in terms of players?

TestServer is not online now; 43 days 3 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on TestServer?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which TestServer publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can TestServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TestServer: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does TestServer operate?

The name of TestServer states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.11What map is in use on TestServer?

The game generates the map on TestServer; that format is procedural.

How to join

A.12What is the process for joining TestServer?

Enter client.connect 82.22.41.15:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.