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Name of Server as Shown on the Client Server List

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 82.67.174.182:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 82.67.174.182:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,770 of all servers, the top 62%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,770top 62%
Last wipe21d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 20:3921d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address82.67.174.182:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 20:39 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average665/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average480/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average43/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average155/225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average225/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Name of Server as Shown on the Client Server List have?

A region is not published by Name of Server as Shown on the Client Server List. Rust Statistics does not look up the machine's location; it shows where the server says it is. 82.67.174.182:28015 is its address.

A.2What is the online status and reliability of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is currently offline, with the last sighting 21 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 6 October 2026.

A.3What is the Rust version for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Name of Server as Shown on the Client Server List wipe?

There are not yet enough recorded wipes for Name of Server as Shown on the Client Server List to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 21 days 19 hours.

A.5What happens on Name of Server as Shown on the Client Server List when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What is the rank of Name of Server as Shown on the Client Server List among Rust servers?

Ranked by player hours across seven days, Name of Server as Shown on the Client Server List holds #13,770, in the top 62% of all ranked servers.

A.7At what level does Name of Server as Shown on the Client Server List operate in terms of players?

The last recorded sighting of Name of Server as Shown on the Client Server List was 21 days 16 hours ago; it is offline now.

Tags and filters

A.8How should the tags on Name of Server as Shown on the Client Server List be interpreted?

Tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Name of Server as Shown on the Client Server List: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.

A.11What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

How to join

A.12What is the process for joining Name of Server as Shown on the Client Server List?

Press F1 inside Rust to open the console and enter client.connect 82.67.174.182:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. 2 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. This server runs game build 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.