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rusttest

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 31d ago · 83.11.44.239:25750

Abstract

We describe the public Rust server rusttest, reached at 83.11.44.239:25750. It is offline at the last check, against a seven-day mean of 01. It ranks #16,788 of all servers, the top 72%. It last wiped 31d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,788top 72%
Last wipe31d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of rusttest
Figure 4: The map: Procedural Map, size 3000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address83.11.44.239:25750
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 18:53 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size3000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average621/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average40/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average153/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average95/125

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is rusttest based?

A region is not published by rusttest. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 83.11.44.239:25750.

A.2What is the reliability of rusttest, and is it online?

At the present moment, rusttest is offline; it was last seen 31 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 26 September 2026.

A.3What is the Rust version for rusttest?

rusttest is running Rust network protocol 2633 and build 165217 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does rusttest wipe?

The record of rusttest's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 31 days 16 hours ago.

Population

A.5What is the rank of rusttest among Rust servers?

Ranked by player hours across seven days, rusttest holds #16,788, in the top 72% of all ranked servers.

A.6At what level does rusttest operate in terms of players?

rusttest is not online now; 31 days 14 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on rusttest be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which rusttest publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can rusttest be found among the Rust Statistics lists and filters?

The Rust Statistics lists that rusttest fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does rusttest operate?

Its name carries no gather rate for rusttest. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on rusttest?

The game generates rusttest's procedural map at size 3,000, from seed 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11What is the process for joining rusttest?

Press F1 inside Rust to open the console and enter client.connect 83.11.44.239:25750. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. This server runs game build 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.