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SADLADS TESTING GROUND

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 83.137.254.152:28015

Abstract

We describe the public Rust server SADLADS TESTING GROUND, reached at 83.137.254.152:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,129 of all servers, the top 70%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,129top 70%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SADLADS TESTING GROUND
Figure 4: The map: Procedural Map, size 4000, seed 1234. Open on RustMaps.
Table 3: The server's published settings.
Address83.137.254.152:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 13:34 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size4000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average65/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average70/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average170/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is SADLADS TESTING GROUND based?

No region is published by SADLADS TESTING GROUND. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 83.137.254.152:28015 is its address.

A.2What is the online status and reliability of SADLADS TESTING GROUND?

SADLADS TESTING GROUND is currently offline, with the last sighting 13 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 11 October 2026 by Rust Statistics.

A.3What version of Rust is run on SADLADS TESTING GROUND?

SADLADS TESTING GROUND is running Rust network protocol 2634 and build 167398 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does SADLADS TESTING GROUND follow for wipes?

Too few wipes by SADLADS TESTING GROUND have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 21 days 23 hours ago.

Population

A.5What is the rank of SADLADS TESTING GROUND among Rust servers?

The seven-day player-hours ranking puts SADLADS TESTING GROUND at #15,129, within the top 70% of ranked servers.

A.6How would you characterise the player activity on SADLADS TESTING GROUND?

SADLADS TESTING GROUND is not online now; 13 days 6 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on SADLADS TESTING GROUND be interpreted?

Tags from SADLADS TESTING GROUND, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): It offers 4 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can SADLADS TESTING GROUND be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SADLADS TESTING GROUND fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does SADLADS TESTING GROUND operate?

Its name carries no gather rate for SADLADS TESTING GROUND. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does SADLADS TESTING GROUND take place?

The game generates SADLADS TESTING GROUND's procedural map at size 4,000, from seed 1234. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.11What is the process for joining SADLADS TESTING GROUND?

Press F1 inside Rust to open the console and enter client.connect 83.137.254.152:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp4Max players. It offers 4 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. The game build is 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.