IceSparks Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 15m ago · 83.223.207.138:28600
Abstract
We describe the public Rust server IceSparks Server, reached at 83.223.207.138:28600. At the last check it held 0 of 125 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,323 of all servers, the top 33%. It last wiped 7d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 18h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 18h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 01:317d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 83.223.207.138:28600 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 21 Oct 2026, 01:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], vanilla rust servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 193/250 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average | 124/200 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average | 65/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average | 122/400 |
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 133 on average | 161/200 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average | 87/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does IceSparks Server run?
The server fps averaged 34 over the last 48 hours, never dropping below 6. Buildings, deployables and all other world objects counted together reached a maximum of 99,895 entities. Memory use peaked at 3,361 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is IceSparks Server based?
No region is published by IceSparks Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 83.223.207.138:28600 is its address.
A.3What is the reliability of IceSparks Server, and is it online?
IceSparks Server is online at this time. The uptime it reports indicates a restart about 6 days 3 hours ago. Of the 168 hours in the last 7 full days, 144 were served, an availability of 86%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for IceSparks Server?
The version of Rust on IceSparks Server is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on IceSparks Server?
The only wipe for IceSparks Server is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 7 days 22 hours ago. The tags show that the server wipes monthly.
A.6How would you describe wipe day on IceSparks Server?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 37 hours after the latest wipe.
Population
A.7What is the rank of IceSparks Server among Rust servers?
The seven-day player-hours ranking puts IceSparks Server at #7,323, within the top 33% of ranked servers.
A.8At what level does IceSparks Server operate in terms of players?
The current population of IceSparks Server is 0, drawn from 125 slots. Over the last week the count averages 0 players and reaches 2 at its height. The busiest hour of the last 48 is 01:00 UTC, averaging 0 players.
Tags and filters
A.9What do the tags associated with IceSparks Server signify?
Tags from IceSparks Server, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp125 (Max players): It offers 125 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^q (Premium): Entry is limited to players holding Rust's premium status. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can IceSparks Server be found among the Rust Statistics lists and filters?
Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that IceSparks Server fits. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does IceSparks Server operate?
Its name carries no gather rate for IceSparks Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. Entry is limited to players holding Rust's premium status. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for IceSparks Server?
Size 4,000 and seed 2147483647 define the procedural, game-generated map on IceSparks Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to IceSparks Server?
Enter client.connect 83.223.207.138:28600 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp125 | Max players. It offers 125 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^q | Premium. Entry is limited to players holding Rust's premium status. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.