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Liquid Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 83.223.207.138:28700

Abstract

We describe the public Rust server Liquid Rust, reached at 83.223.207.138:28700. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe27d agomonthly schedule
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 5hforce wipefw
Thu 3 Dec, 19:0035d 5hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:28fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Liquid Rust
Figure 5: The map: Procedural Map, size 2000, seed 2147483647. Open on RustMaps.
Table 5: The server's published settings.
Address83.223.207.138:28700
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:28 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], unmodded rust server list [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average257/300
[EU East] Facepunch 4EU · groups of 8+ · monthly · 169 on average92/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average145/400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average46/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average85/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Liquid Rust run?

Its average server fps over the last 48 hours was 34, with a minimum of 8. Its entity count reached a maximum of 16,895, including buildings, deployables and all other world objects. Its highest memory usage was 1,984 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Liquid Rust have?

There is no region published for Liquid Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 83.223.207.138:28700.

A.3What is the reliability of Liquid Rust, and is it online?

Liquid Rust is currently online. It last restarted around 6 days 17 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Liquid Rust?

Liquid Rust is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Liquid Rust follow for wipes?

Once a month, Liquid Rust wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 19 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.6What characterises wipe day on Liquid Rust?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What is the rank of Liquid Rust among Rust servers?

Ranked by player hours across seven days, Liquid Rust holds #15,326, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on Liquid Rust?

On Liquid Rust, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.

Tags and filters

A.9What is the meaning of the tags on Liquid Rust?

Tags from Liquid Rust, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^q (Premium): Entry is limited to players holding Rust's premium status. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Liquid Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Liquid Rust fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11Which settings and rules are in force on Liquid Rust?

Its name carries no gather rate for Liquid Rust. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. Entry is limited to players holding Rust's premium status. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Liquid Rust?

Generated by the game from seed 2147483647, the procedural map on Liquid Rust measures 2,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to Liquid Rust?

Press F1 inside Rust to open the console and enter client.connect 83.223.207.138:28700. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Entry is limited to players holding Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^qPremium. Entry is limited to players holding Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.