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dast staging main

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18h ago · 83.24.136.11:28015

Abstract

We describe the public Rust server dast staging main, reached at 83.24.136.11:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,627 of all servers, the top 34%. It last wiped 7d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#7,627top 34%
Last wipe7d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0016:0017:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.9 daysbetween real wipes
Wipe-day peak2players, last three wipes
Tue 20 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 15:567d ago 2 – running 1
Tue 6 Oct, 18:1321d ago – – 13.9 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of dast staging main
Figure 5: The map: Procedural Map, size 3500, seed 12345. Open on RustMaps.
Table 4: The server's published settings.
Address83.24.136.11:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 15:56 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size3500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average229/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average145/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does dast staging main have?

A region is not published by dast staging main. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 83.24.136.11:28015.

A.2How reliable is dast staging main, and is it currently online?

Right now, dast staging main is offline, and the last time it was seen was 18 hours ago. Its uptime over the last full days (7 days) was 14%, with 24 of 168 hours online. Its first appearance in Rust Statistics's records is 18 October 2026.

A.3What is the Rust version for dast staging main?

dast staging main is running Rust network protocol 2635 and build 169289 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does dast staging main follow for wipes?

There are not yet enough recorded wipes for dast staging main to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 7 days 13 hours ago.

A.5What happens on dast staging main when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 13 hours after it began.

Player count

A.6How does dast staging main compare with other Rust servers in the rankings?

Ranked by player hours across seven days, dast staging main holds #7,627, in the top 34% of all ranked servers.

A.7How would you characterise the player activity on dast staging main?

dast staging main is not online now; 18 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1. Averaging 1 players, 16:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8How should the tags on dast staging main be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169289 (Build): Build 169289 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags dast staging main publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can dast staging main be found among the Rust Statistics lists and filters?

These Rust Statistics lists include dast staging main: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does dast staging main operate?

Its name carries no gather rate for dast staging main. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11On which map does dast staging main take place?

Size 3,500 and seed 12345 define the procedural, game-generated map on dast staging main. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to dast staging main?

Enter client.connect 83.24.136.11:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs169289,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs169289Build. Build 169289 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.