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Rusted #1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 83.243.140.3:28015

Abstract

We describe the public Rust server Rusted #1, reached at 83.243.140.3:28015. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,435 of all servers, the top 51%. It last wiped 5d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#11,435top 51%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123409:0018:0003:0013:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 51% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.6 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Thu 22 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 10:485d ago 1 – running 0
Thu 15 Oct, 10:3912d ago 1 halved by day 1 7 d 0
Wed 7 Oct, 14:1820d ago 1 halved by day 1 7.8 d 0
Tue 6 Oct, 21:2921d ago 1 – 0.7 d 0
Wed 30 Sep, 23:2427d ago 1 halved by day 1 5.9 d 0
Mon 28 Sep, 04:2430d ago 1 halved by day 1 2.8 d 0
Wed 23 Sep, 15:5034d ago 1 halved by day 1 4.5 d 0
Mon 21 Sep, 10:2036d ago 1 halved by day 1 2.2 d 0
Wed 16 Sep, 16:4741d ago 1 halved by day 1 4.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address83.243.140.3:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 10:48 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average441/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average25/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average29/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average143/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average45/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Rusted #1?

A region is not published by Rusted #1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 83.243.140.3:28015 is its address.

A.2How reliable is Rusted #1, and is it currently online?

Rusted #1 is currently online. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Rusted #1?

The version of Rust on Rusted #1 is network protocol 2635 and build 168837, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Rusted #1 follow for wipes?

No next wipe can be predicted for Rusted #1 since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 5 days 21 hours ago.

A.5What happens on Rusted #1 when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.

Population

A.6What position does Rusted #1 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rusted #1 at #11,435, within the top 51% of ranked servers.

A.7How would you characterise the player activity on Rusted #1?

On Rusted #1, 0 of the 20 slots are occupied at present. The peak over seven days is 1, against an average of 0.

Tags and filters

A.8How should the tags on Rusted #1 be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168837 (Build): This server runs game build 168837; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which Rusted #1 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rusted #1 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rusted #1: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does Rusted #1 operate?

Its name carries no gather rate for Rusted #1. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

How to join

A.11What is the process for joining Rusted #1?

Enter client.connect 83.243.140.3:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168837,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp20Max players. 20 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168837Build. This server runs game build 168837.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.