Rust Chill
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 83.44.158.253:28015
Abstract
We describe the public Rust server Rust Chill, reached at 83.44.158.253:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,136 of all servers, the top 28%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 83.44.158.253:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 13:37 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average | 265/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average | 18/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average | 34/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 126/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 45/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 52/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Rust Chill have?
A region is not published by Rust Chill. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 83.44.158.253:28015 is its address.
A.2How reliable is Rust Chill, and is it currently online?
At the present moment, Rust Chill is offline; it was last seen 2 days 16 hours ago. Its uptime over the last full days (7 days) was 16%, with 27 of 168 hours online. The first record of it by Rust Statistics dates to 18 October 2026.
A.3What is the Rust version for Rust Chill?
The version of Rust on Rust Chill is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does Rust Chill wipe?
The record of Rust Chill's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 12 hours ago.
Player count
A.5What is the rank of Rust Chill among Rust servers?
Ranked by player hours across seven days, Rust Chill holds #6,136, in the top 28% of all ranked servers.
A.6At what level does Rust Chill operate in terms of players?
At this moment Rust Chill is offline, having last been seen 2 days 16 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1.
Tags and filters
A.7How should the tags on Rust Chill be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Rust Chill publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Rust Chill be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Chill: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Rust Chill?
The name of Rust Chill states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on Rust Chill?
The game generates the map on Rust Chill; that format is procedural.
Connection
A.11How do you connect to Rust Chill?
Enter client.connect 83.44.158.253:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.