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Homelab Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 84.167.219.16:28015

Abstract

We describe the public Rust server Homelab Rust, reached at 84.167.219.16:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,866 of all servers, the top 71%. It last wiped 28d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,866top 71%
Last wipe28d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address84.167.219.16:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 14:43 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average465/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average262/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average30/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average33/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average143/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average55/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Homelab Rust have?

No region is published by Homelab Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 84.167.219.16:28015 is its address.

A.2How reliable is Homelab Rust, and is it currently online?

At the present moment, Homelab Rust is offline; it was last seen 28 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 29 September 2026.

A.3What is the Rust version for Homelab Rust?

Rust network protocol 2633 and build 165217 is the version that Homelab Rust runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Homelab Rust follow for wipes?

Too few wipes by Homelab Rust have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 28 days 18 hours ago.

Population

A.5What position does Homelab Rust occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Homelab Rust holds #16,866, in the top 71% of all ranked servers.

A.6How would you characterise the player activity on Homelab Rust?

Homelab Rust is not online now; 28 days 17 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with Homelab Rust signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Homelab Rust publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Homelab Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Homelab Rust fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Homelab Rust?

No gather rate appears in the name of Homelab Rust. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Homelab Rust?

A procedural map, generated by the game, is what Homelab Rust runs.

Connection

A.11What steps are required to join Homelab Rust?

Enter client.connect 84.167.219.16:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.