Imgfire PoC
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 84.185.105.43:28015
Abstract
We describe the public Rust server Imgfire PoC, reached at 84.185.105.43:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,001 of all servers, the top 71%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.185.105.43:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 19:19 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average | 691/750 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 487/500 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average | 46/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average | 59/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average | 162/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average | 210/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Imgfire PoC based?
No region is published by Imgfire PoC. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 84.185.105.43:28015.
A.2What is the online status and reliability of Imgfire PoC?
At the present moment, Imgfire PoC is offline; it was last seen 23 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 3 October 2026 by Rust Statistics.
A.3What is the Rust version for Imgfire PoC?
Imgfire PoC is running Rust network protocol 2634 and build 166652 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Imgfire PoC follow for wipes?
The record of Imgfire PoC's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 24 days 20 hours.
Population
A.5What position does Imgfire PoC occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Imgfire PoC holds #16,001, in the top 71% of all ranked servers.
A.6At what level does Imgfire PoC operate in terms of players?
Imgfire PoC is not online now; 23 days 23 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with Imgfire PoC signify?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Imgfire PoC publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Imgfire PoC be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Imgfire PoC fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Imgfire PoC?
No gather rate appears in the name of Imgfire PoC. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.
A.10What map is in use on Imgfire PoC?
The game generates the map on Imgfire PoC; that format is procedural.
Connection
A.11What steps are required to join Imgfire PoC?
Press F1 inside Rust to open the console and enter client.connect 84.185.105.43:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.