Imgfire PoC
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 84.185.96.175:28015
Abstract
We describe the public Rust server Imgfire PoC, reached at 84.185.96.175:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,441 of all servers, the top 71%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.185.96.175:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 19:19 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 510/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 340/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 39/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 109/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 125/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Imgfire PoC based?
There is no region published for Imgfire PoC. Rust Statistics does not look up the machine's location; it shows where the server says it is. 84.185.96.175:28015 is its address.
A.2What is the reliability of Imgfire PoC, and is it online?
Imgfire PoC is currently offline, with the last sighting 15 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 9 October 2026.
A.3What version of Rust is run on Imgfire PoC?
Imgfire PoC is running Rust network protocol 2634 and build 166652 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Imgfire PoC wipe?
There are not yet enough recorded wipes for Imgfire PoC to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 2 hours.
Population
A.5What position does Imgfire PoC occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Imgfire PoC holds #15,441, in the top 71% of all ranked servers.
A.6How would you characterise the player activity on Imgfire PoC?
The last recorded sighting of Imgfire PoC was 15 days 21 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with Imgfire PoC signify?
Tags from Imgfire PoC, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Imgfire PoC be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Imgfire PoC fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Imgfire PoC operate?
No gather rate appears in the name of Imgfire PoC. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.
A.10What map is in use on Imgfire PoC?
On Imgfire PoC the terrain is procedural, built by the game itself.
How to join
A.11What is the process for joining Imgfire PoC?
Press F1 inside Rust to open the console and enter client.connect 84.185.96.175:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.