CZ/EU | Rust Vanilla
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 84.242.72.130:28015
Abstract
We describe the public Rust server CZ/EU | Rust Vanilla, reached at 84.242.72.130:28015 and hosted in EU. At the last check it held 0 of 500 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,751 of all servers, the top 39%, and #2154 in EU. It last wiped 3d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 22:49 UTC, its weekly schedule tag.
Keywordsweekly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 39% of all ranked servers, the top 74% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Sunday 1 November, 22:49 UTC, in 3d 23h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Sun 1 Nov, 22:49 | 3d 23h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 19h | force wipefw |
| Sun 8 Nov, 22:49 | 10d 23h | its own schedule |
| Sun 15 Nov, 22:49 | 17d 23h | its own schedule |
| Sun 22 Nov, 22:49 | 24d 23h | its own schedule |
| Sun 29 Nov, 22:49 | 31d 23h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 19h | force wipefw |
| Sun 6 Dec, 22:49 | 38d 23h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 22:493d ago | 1 | – | running | 0 |
| Mon 12 Oct, 22:2316d ago | 1 | halved by day 2 | 13 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.242.72.130:28015 |
|---|---|
| Region | EU |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 25 Oct 2026, 22:49 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 667157071 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], community tab servers measured [3], 1x rust servers [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 322/375 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 34/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 28/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 54/100 |
| Rustafied.com - EU MainEU · groups of 16+ · weekly · 234 on average | 49/100 |
| Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average | 23/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does CZ/EU | Rust Vanilla perform well?
Over the past 48 hours, it ran at an average of 190 server fps, with a low of 155. Its entity count reached a maximum of 138,088, including buildings, deployables and all other world objects. Its highest memory usage was 3,666 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does CZ/EU | Rust Vanilla have?
The EU tag places CZ/EU | Rust Vanilla in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 84.242.72.130:28015 is its address.
A.3How reliable is CZ/EU | Rust Vanilla, and is it currently online?
CZ/EU | Rust Vanilla is online at this time. The uptime it reports indicates a restart about 4 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 12 October 2026 by Rust Statistics.
A.4What version of Rust is run on CZ/EU | Rust Vanilla?
The version of Rust on CZ/EU | Rust Vanilla is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does CZ/EU | Rust Vanilla follow for wipes?
Because too few wipes of CZ/EU | Rust Vanilla are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Sunday 1 November at 22:49 UTC. 3 days have passed since the current world was generated. The tags state that wipes occur weekly.
A.6What happens on CZ/EU | Rust Vanilla when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 11 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.
Player count
A.7What position does CZ/EU | Rust Vanilla occupy in the ranking of Rust servers?
On player hours over seven days CZ/EU | Rust Vanilla is #8,751, within the top 39% of all ranked servers; within Europe it is #2,154.
A.8How would you characterise the player activity on CZ/EU | Rust Vanilla?
The current population of CZ/EU | Rust Vanilla is 0, drawn from 500 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 1 players, 18:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What do the tags associated with CZ/EU | Rust Vanilla signify?
gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; EU (Europe): Europe is the region it appears under in the server browser: these are the tags CZ/EU | Rust Vanilla publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can CZ/EU | Rust Vanilla be found among the Rust Statistics lists and filters?
The Rust Statistics lists that CZ/EU | Rust Vanilla fits are: European Rust servers, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules, settings, map
A.11Under what rules and settings does CZ/EU | Rust Vanilla operate?
The name of CZ/EU | Rust Vanilla states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.
A.12What is the map for CZ/EU | Rust Vanilla?
The game generates CZ/EU | Rust Vanilla's procedural map at size 5,000, from seed 667157071. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining CZ/EU | Rust Vanilla?
Enter client.connect 84.242.72.130:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp500 | Max players. It offers 500 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.