nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 84.32.186.44:28015
Abstract
We describe the public Rust server nameserver, reached at 84.32.186.44:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,240 of all servers, the top 70%. It last wiped 10d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 17 Oct, 11:2310d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.32.186.44:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 11:23 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 261/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 17/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 162/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 81/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 10/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of nameserver?
No region is published by nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 84.32.186.44:28015.
A.2How reliable is nameserver, and is it currently online?
At the present moment, nameserver is offline; it was last seen 10 days 18 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 14 October 2026 by Rust Statistics.
A.3What is the Rust version for nameserver?
nameserver is running Rust network protocol 2634 and build 167781 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does nameserver follow for wipes?
Too few wipes by nameserver have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 10 days 18 hours.
A.5What happens on nameserver when wipe day arrives?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What is the rank of nameserver among Rust servers?
The seven-day player-hours ranking puts nameserver at #15,240, within the top 70% of ranked servers.
A.7At what level does nameserver operate in terms of players?
The last recorded sighting of nameserver was 10 days 18 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on nameserver?
Tags from nameserver, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): It offers 15 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10What are the settings and rules that govern nameserver?
The name of nameserver states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for nameserver?
The game generates the map on nameserver; that format is procedural.
Connection
A.12What is the process for joining nameserver?
Enter client.connect 84.32.186.44:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.