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FanRust classic

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 84.53.237.33:28025

Abstract

We describe the public Rust server FanRust classic, reached at 84.53.237.33:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,858 of all servers, the top 72%. It last wiped 48d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,858top 72%
Last wipe48d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of FanRust classic
Figure 4: The map: Procedural Map, size 4500, seed 2138400164. Open on RustMaps.
Table 3: The server's published settings.
Address84.53.237.33:28025
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 10:25 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed2138400164

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average739/825
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average51/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average111/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average417/500
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average239/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is FanRust classic based?

A region is not published by FanRust classic. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 84.53.237.33:28025.

A.2How reliable is FanRust classic, and is it currently online?

Right now, FanRust classic is offline, and the last time it was seen was 17 days ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on FanRust classic?

FanRust classic is running Rust network protocol 2633 and build 163493 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does FanRust classic follow for wipes?

There are not yet enough recorded wipes for FanRust classic to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 48 days 10 hours ago.

Population

A.5What position does FanRust classic occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts FanRust classic at #15,858, within the top 72% of ranked servers.

A.6How would you characterise the player activity on FanRust classic?

FanRust classic is not online now; 17 days have passed since it was last seen.

Tags, lists

A.7What do the tags associated with FanRust classic signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which FanRust classic publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can FanRust classic be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that FanRust classic fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on FanRust classic?

The name of FanRust classic states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on FanRust classic?

Size 4,500 and seed 2138400164 define the procedural, game-generated map on FanRust classic. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11How do you connect to FanRust classic?

Enter client.connect 84.53.237.33:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/WZaUSUN7M.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs163493,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. 500 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163493Build. This server runs game build 163493.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.