Local 1x1 (no EAC)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 84.55.17.28:28015
Abstract
We describe the public Rust server Local 1x1 (no EAC), reached at 84.55.17.28:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,766 of all servers, the top 64%. It last wiped 18d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.55.17.28:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 23:15 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 513/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 315/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 42/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 91/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 111/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Local 1x1 (no EAC)?
No region is published by Local 1x1 (no EAC). Rust Statistics does not look up the machine's location; it shows where the server says it is. 84.55.17.28:28015 is its address.
A.2How reliable is Local 1x1 (no EAC), and is it currently online?
At the present moment, Local 1x1 (no EAC) is offline; it was last seen 12 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 16 October 2026.
A.3What is the Rust version for Local 1x1 (no EAC)?
Local 1x1 (no EAC) is running Rust network protocol 2634 and build 167398 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does Local 1x1 (no EAC) wipe?
Too few wipes by Local 1x1 (no EAC) have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 18 days 22 hours.
Population
A.5What position does Local 1x1 (no EAC) occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Local 1x1 (no EAC) holds #13,766, in the top 64% of all ranked servers.
A.6At what level does Local 1x1 (no EAC) operate in terms of players?
Local 1x1 (no EAC) is not online now; 12 days 9 hours have passed since it was last seen.
Tags and filters
A.7How should the tags on Local 1x1 (no EAC) be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Local 1x1 (no EAC) publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Local 1x1 (no EAC) be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Local 1x1 (no EAC) fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Local 1x1 (no EAC)?
No gather rate appears in the name of Local 1x1 (no EAC). At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.10On which map does Local 1x1 (no EAC) take place?
A procedural map, generated by the game, is what Local 1x1 (no EAC) runs.
How to join
A.11What is the process for joining Local 1x1 (no EAC)?
Press F1 inside Rust to open the console and enter client.connect 84.55.17.28:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. Build 167398 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.