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Local 1x1 (no EAC)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 84.55.22.23:28015

Abstract

We describe the public Rust server Local 1x1 (no EAC), reached at 84.55.22.23:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,389 of all servers, the top 65%. It last wiped 32d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,389top 65%
Last wipe32d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address84.55.22.23:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 17:32 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average253/275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average167/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average62/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Local 1x1 (no EAC)?

No region is published by Local 1x1 (no EAC). Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 84.55.22.23:28015.

A.2How reliable is Local 1x1 (no EAC), and is it currently online?

Right now, Local 1x1 (no EAC) is offline, and the last time it was seen was 30 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 26 September 2026.

A.3What is the Rust version for Local 1x1 (no EAC)?

Rust network protocol 2633 and build 165217 is the version that Local 1x1 (no EAC) runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Local 1x1 (no EAC) wipe?

Too few wipes by Local 1x1 (no EAC) have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 32 days 12 hours.

Player count

A.5What is the rank of Local 1x1 (no EAC) among Rust servers?

The seven-day player-hours ranking puts Local 1x1 (no EAC) at #15,389, within the top 65% of ranked servers.

A.6How would you characterise the player activity on Local 1x1 (no EAC)?

Local 1x1 (no EAC) is not online now; 30 days 13 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with Local 1x1 (no EAC) signify?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Local 1x1 (no EAC) publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Local 1x1 (no EAC) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local 1x1 (no EAC): Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Local 1x1 (no EAC)?

No gather rate appears in the name of Local 1x1 (no EAC). No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for Local 1x1 (no EAC)?

On Local 1x1 (no EAC) the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to Local 1x1 (no EAC)?

Press F1 inside Rust to open the console and enter client.connect 84.55.22.23:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.