Local 1x1 (no EAC)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 30d ago · 84.55.22.23:28015
Abstract
We describe the public Rust server Local 1x1 (no EAC), reached at 84.55.22.23:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,389 of all servers, the top 65%. It last wiped 32d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.55.22.23:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 17:32 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 253/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 20/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 16/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 167/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 62/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 39/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Local 1x1 (no EAC)?
No region is published by Local 1x1 (no EAC). Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 84.55.22.23:28015.
A.2How reliable is Local 1x1 (no EAC), and is it currently online?
Right now, Local 1x1 (no EAC) is offline, and the last time it was seen was 30 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What is the Rust version for Local 1x1 (no EAC)?
Rust network protocol 2633 and build 165217 is the version that Local 1x1 (no EAC) runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Local 1x1 (no EAC) wipe?
Too few wipes by Local 1x1 (no EAC) have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 32 days 12 hours.
Player count
A.5What is the rank of Local 1x1 (no EAC) among Rust servers?
The seven-day player-hours ranking puts Local 1x1 (no EAC) at #15,389, within the top 65% of ranked servers.
A.6How would you characterise the player activity on Local 1x1 (no EAC)?
Local 1x1 (no EAC) is not online now; 30 days 13 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with Local 1x1 (no EAC) signify?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Local 1x1 (no EAC) publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Local 1x1 (no EAC) be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Local 1x1 (no EAC): Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Local 1x1 (no EAC)?
No gather rate appears in the name of Local 1x1 (no EAC). No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.10What is the map for Local 1x1 (no EAC)?
On Local 1x1 (no EAC) the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Local 1x1 (no EAC)?
Press F1 inside Rust to open the console and enter client.connect 84.55.22.23:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.