Name of Server as Shown on the Client Server List
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 84.80.54.200:28015
Abstract
We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 84.80.54.200:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,797 of all servers, the top 40%. It last wiped 1d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 84.80.54.200:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 12:11 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 237/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 157/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average | 27/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 31/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 43/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Name of Server as Shown on the Client Server List have?
A region is not published by Name of Server as Shown on the Client Server List. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 84.80.54.200:28015.
A.2How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
At the present moment, Name of Server as Shown on the Client Server List is offline; it was last seen 28 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. Its first appearance in Rust Statistics's records is 27 October 2026.
A.3What version of Rust is run on Name of Server as Shown on the Client Server List?
Rust network protocol 2635 and build 168909 is the version that Name of Server as Shown on the Client Server List runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Name of Server as Shown on the Client Server List wipe?
The record of Name of Server as Shown on the Client Server List's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 36 hours ago.
Player count
A.5How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Name of Server as Shown on the Client Server List at #8,797, within the top 40% of ranked servers.
A.6At what level does Name of Server as Shown on the Client Server List operate in terms of players?
Name of Server as Shown on the Client Server List is not online now; 28 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height. Averaging 1 players, 13:00 UTC was the busiest hour of the past 48.
Tags and filters
A.7How should the tags on Name of Server as Shown on the Client Server List be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Name of Server as Shown on the Client Server List publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Name of Server as Shown on the Client Server List: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.9Which settings and rules are in force on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Connection
A.11How do you connect to Name of Server as Shown on the Client Server List?
Press F1 inside Rust to open the console and enter client.connect 84.80.54.200:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.