Rust StatisticsWorking papers on every public Rust server · 60,803 players now

Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 85.131.244.162:28015

Abstract

We describe the public Rust server Rust Server, reached at 85.131.244.162:28015. At the last check it held 0 of 1 places, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 20d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,411top 69%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0015:0000:0009:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020012:0021:0006:0015:0000:0009:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 16:3420d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server
Figure 5: The map: Procedural Map, size 4500, seed 428. Open on RustMaps.
Table 4: The server's published settings.
Address85.131.244.162:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 16:34 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed428

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average611/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average395/400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average39/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average48/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average154/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average90/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rust Server run?

Its average server fps over the last 48 hours was 80, with a minimum of 52. Buildings, deployables and all other world objects counted together reached a maximum of 113,431 entities. Its highest memory usage was 4,959 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Rust Server?

A region is not published by Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.131.244.162:28015.

A.3What is the online status and reliability of Rust Server?

At the present moment, Rust Server is online. Based on the uptime it reports, the last restart occurred about 10 days 14 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Rust Server?

Rust network protocol 2634 and build 167781 is the version that Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Rust Server?

There are not yet enough recorded wipes for Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 20 days 18 hours have passed since the current world was generated.

A.6What happens on Rust Server when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What is the rank of Rust Server among Rust servers?

The seven-day player-hours ranking puts Rust Server at #15,411, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Rust Server?

On Rust Server, 0 of the 1 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on Rust Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on Rust Server?

The name of Rust Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for Rust Server?

The game generates Rust Server's procedural map at size 4,500, from seed 428. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to Rust Server?

Enter client.connect 85.131.244.162:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. It offers 1 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.