Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 85.131.246.147:28015
Abstract
We describe the public Rust server Rust Server, reached at 85.131.246.147:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,404 of all servers, the top 69%. It last wiped 13d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 11.7 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 20:5013d ago | 1 | – | running | 0 |
| Sat 3 Oct, 02:5924d ago | 1 | halved by day 1 | 11.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.131.246.147:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 20:50 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average | 569/700 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average | 33/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average | 72/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average | 296/400 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 125/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average | 120/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Rust Server run?
Over the past 48 hours, it ran at an average of 185 server fps, with a low of 107. Its entity count reached a maximum of 48,437, including buildings, deployables and all other world objects. The peak memory usage was 4,014 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Rust Server have?
There is no region published for Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 85.131.246.147:28015 is its address.
A.3What is the reliability of Rust Server, and is it online?
Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 10 days 1 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 15 September 2026.
A.4What version of Rust is run on Rust Server?
Rust network protocol 2634 and build 167781 is the version that Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on Rust Server?
Too few wipes by Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 13 days 1 hours ago.
A.6What happens on Rust Server when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 32 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Population
A.7What is the rank of Rust Server among Rust servers?
Ranked by player hours across seven days, Rust Server holds #15,404, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on Rust Server?
At this moment 0 players are on Rust Server, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.9What do the tags associated with Rust Server signify?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does Rust Server operate?
Its name carries no gather rate for Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.12What is the map for Rust Server?
Size 3,000 and seed 50000 define the procedural, game-generated map on Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to Rust Server?
Enter client.connect 85.131.246.147:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.