zero server private
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 85.131.246.208:28015
Abstract
We describe the public Rust server zero server private, reached at 85.131.246.208:28015. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,841 of all servers, the top 58%. It last wiped 21h ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.131.246.208:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 14:33 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 1984981545 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average | 649/700 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 442/475 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average | 41/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average | 48/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average | 185/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average | 116/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of zero server private smooth?
The server fps averaged 227 over the last 48 hours, never dropping below 176. The highest number of entities it carried was 16,325, comprising buildings, deployables and all other objects. Memory use peaked at 1,037 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of zero server private?
There is no region published for zero server private. Rust Statistics does not look up the machine's location; it shows where the server says it is. 85.131.246.208:28015 is its address.
A.3How reliable is zero server private, and is it currently online?
zero server private is online at this time. It last restarted around 16 hours ago, according to its reported uptime. It was first observed on 27 October 2026 by Rust Statistics.
A.4What version of Rust is run on zero server private?
zero server private is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does zero server private follow for wipes?
There are not yet enough recorded wipes for zero server private to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 21 hours ago.
Player count
A.6How does zero server private compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts zero server private at #12,841, within the top 58% of ranked servers.
A.7How would you characterise the player activity on zero server private?
On zero server private, 0 of the 5 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 10:00 UTC, with an average of 1 players.
Tags and filters
A.8How should the tags on zero server private be interpreted?
Tags from zero server private, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can zero server private be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that zero server private fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.10Which settings and rules are in force on zero server private?
No gather rate appears in the name of zero server private. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on zero server private?
Generated by the game from seed 1984981545, the procedural map on zero server private measures 2,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What steps are required to join zero server private?
Press F1 inside Rust to open the console and enter client.connect 85.131.246.208:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.