RustServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 85.131.249.170:28015
Abstract
We describe the public Rust server RustServer, reached at 85.131.249.170:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 08:1815d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.131.249.170:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 08:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 19686 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 330/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 220/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 37/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 31/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 55/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 78/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does RustServer run?
Over the past 48 hours, it ran at an average of 154 server fps, with a low of 66. Its entity count reached a maximum of 49,626, including buildings, deployables and all other world objects. The peak memory usage was 2,978 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is RustServer based?
There is no region published for RustServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 85.131.249.170:28015.
A.3How reliable is RustServer, and is it currently online?
RustServer is online at this time. The uptime it reports indicates a restart about 11 days ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on RustServer?
RustServer is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does RustServer wipe?
Too few wipes by RustServer have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 15 days 15 hours have passed since the current world was generated.
A.6What happens on RustServer when wipe day arrives?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does RustServer compare with other Rust servers in the rankings?
Ranked by player hours across seven days, RustServer holds #15,344, in the top 69% of all ranked servers.
A.8At what level does RustServer operate in terms of players?
On RustServer, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.
Tags and filters
A.9What do the tags associated with RustServer signify?
Tags from RustServer, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RustServer be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that RustServer fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.11What are the settings and rules that govern RustServer?
Its name carries no gather rate for RustServer. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on RustServer?
Size 3,000 and seed 19686 define the procedural, game-generated map on RustServer. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join RustServer?
Enter client.connect 85.131.249.170:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.