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4Netplayers 311023

Rust Statistics

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Online · checked 7m ago · 85.14.211.6:20000

Abstract

We describe the public Rust server 4Netplayers 311023, reached at 85.14.211.6:20000. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,289top 69%
Last wipe23d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.8 daysbetween real wipes
Wipe-day peak0players, last three wipes
Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 5 Oct, 22:1223d ago 0 – running 0
Sun 4 Oct, 03:1025d ago 0 – 1.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers 311023
Figure 5: The map: Procedural Map, size 4000, seed 1234567890. Open on RustMaps.
Table 4: The server's published settings.
Address85.14.211.6:20000
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 22:12 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average288/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average377/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average930/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average971/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774/800

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does 4Netplayers 311023 run?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 29. The highest number of entities it carried was 89,973, comprising buildings, deployables and all other objects. Memory use peaked at 2,900 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does 4Netplayers 311023 have?

There is no region published for 4Netplayers 311023. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 85.14.211.6:20000 is its address.

A.3How reliable is 4Netplayers 311023, and is it currently online?

At the present moment, 4Netplayers 311023 is online. Based on the uptime it reports, the last restart occurred about 2 days 13 hours ago. Its uptime over the last full days (7 days) was 94%, with 158 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for 4Netplayers 311023?

The version of Rust on 4Netplayers 311023 is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does 4Netplayers 311023 follow for wipes?

The record of 4Netplayers 311023's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 23 days 21 hours have passed since the current world was generated.

A.6How would you describe wipe day on 4Netplayers 311023?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does 4Netplayers 311023 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts 4Netplayers 311023 at #15,289, within the top 69% of ranked servers.

A.8What is the population level of 4Netplayers 311023?

At this moment 0 players are on 4Netplayers 311023, which has 10 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on 4Netplayers 311023?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which 4Netplayers 311023 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can 4Netplayers 311023 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 4Netplayers 311023 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on 4Netplayers 311023?

Its name carries no gather rate for 4Netplayers 311023. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12What is the map for 4Netplayers 311023?

Generated by the game from seed 1234567890, the procedural map on 4Netplayers 311023 measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining 4Netplayers 311023?

Enter client.connect 85.14.211.6:20000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.