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4Netplayers Klaus Rust Server

Rust Statistics

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Online · checked 9m ago · 85.14.216.104:20300

Abstract

We describe the public Rust server 4Netplayers Klaus Rust Server, reached at 85.14.216.104:20300. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,204 of all servers, the top 28%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#6,204top 28%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304022:0007:0016:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap15.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 6
Mon 26 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 14:312d ago 1 – running 0
Fri 2 Oct, 04:5026d ago 1 halved by day 10 24.4 d 0
Fri 25 Sep, 16:4233d ago 5 halved by day 2 6.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Klaus Rust Server
Figure 5: The map: Procedural Map, size 6000, seed 444566652. Open on RustMaps.
Table 4: The server's published settings.
Address85.14.216.104:20300
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 14:31 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size6000
Seed444566652

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average529/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average349/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average114/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does 4Netplayers Klaus Rust Server run?

Its average server fps over the last 48 hours was 29, with a minimum of 26. Its entity count reached a maximum of 195,589, including buildings, deployables and all other world objects. Memory use peaked at 4,282 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of 4Netplayers Klaus Rust Server?

A region is not published by 4Netplayers Klaus Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 85.14.216.104:20300 is its address.

A.3What is the online status and reliability of 4Netplayers Klaus Rust Server?

4Netplayers Klaus Rust Server is currently online. The uptime it reports indicates a restart about 38 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on 4Netplayers Klaus Rust Server?

Rust network protocol 2635 and build 168909 is the version that 4Netplayers Klaus Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does 4Netplayers Klaus Rust Server follow for wipes?

With irregular wipe times, 4Netplayers Klaus Rust Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 2 days 6 hours ago.

A.6How would you describe wipe day on 4Netplayers Klaus Rust Server?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 1 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 6.

Population

A.7How does 4Netplayers Klaus Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, 4Netplayers Klaus Rust Server holds #6,204, in the top 28% of all ranked servers.

A.8What is the population level of 4Netplayers Klaus Rust Server?

The current population of 4Netplayers Klaus Rust Server is 0, drawn from 10 slots. Averaged over the last seven days: 0 players; the same period peaks at 2.

Tags and filters

A.9How should the tags on 4Netplayers Klaus Rust Server be interpreted?

Tags from 4Netplayers Klaus Rust Server, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can 4Netplayers Klaus Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 4Netplayers Klaus Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11Which settings and rules are in force on 4Netplayers Klaus Rust Server?

The name of 4Netplayers Klaus Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12What is the map for 4Netplayers Klaus Rust Server?

Generated by the game from seed 444566652, the procedural map on 4Netplayers Klaus Rust Server measures 6,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining 4Netplayers Klaus Rust Server?

Enter client.connect 85.14.216.104:20300 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.