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Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 85.172.95.121:28015

Abstract

We describe the public Rust server Test Server, reached at 85.172.95.121:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,668 of all servers, the top 62%. It last wiped 22d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,668top 62%
Last wipe22d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address85.172.95.121:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 18:33 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average513/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average91/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average111/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Test Server have?

No region is published by Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 85.172.95.121:28015 is its address.

A.2What is the reliability of Test Server, and is it online?

Right now, Test Server is offline, and the last time it was seen was 21 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 7 October 2026 by Rust Statistics.

A.3What version of Rust is run on Test Server?

Test Server is running Rust network protocol 2634 and build 166988 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Test Server follow for wipes?

The record of Test Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 22 days 3 hours ago.

Population

A.5What is the rank of Test Server among Rust servers?

Ranked by player hours across seven days, Test Server holds #13,668, in the top 62% of all ranked servers.

A.6What is the population level of Test Server?

Test Server is not online now; 21 days 1 hours have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on Test Server?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166988 (Build): This server runs game build 166988; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on Test Server?

Its name carries no gather rate for Test Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Test Server take place?

A procedural map, generated by the game, is what Test Server runs.

Connection

A.11What is the process for joining Test Server?

Press F1 inside Rust to open the console and enter client.connect 85.172.95.121:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166988,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. 2 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166988Build. This server runs game build 166988.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.